The HouseAlways Wins
Tap Pull.Players start with $4,000. Each pull costs $1,000.
Run the casino. Keep the whales happy. The house never goes broke on your watch.
How a shift goes
Build it, staff it, keep it running
Build the floor
Buy lots and fill them with machines. Every lot holds one kind of machine, and you upgrade each one from Standard up to Platinum.
Stop the trouble
Raccoons in the bins, counterfeit bills, wet floors, rowdy guests and the tax man all cost you money. Hire an accountant, a bouncer, dealers, a pit boss and a lawyer to stop them. Hats go on the tough ones only.
Win trophies
Every kind of trouble you stop earns trophies. Trophies unlock gadgets such as locked bins, a UV lamp, a wet floor sign, a velvet rope and a shredder. Staff and gadgets together stop at most 75 percent of trouble, so the floor is never safe for long.
Look after the whales
High rollers have favorites. Keep the right things stocked and they stay, spend and leave gifts for your trophy shelf.
Come back to a report
Leave the game and your vault keeps earning, up to its cap. When you return, the Shift Report shows what came in while you were away.
Play the tables
Deal yourself in at blackjack, three card poker, roulette, craps, the Big Six wheel and slot machines dressed to match your floor. Skins, felt colors and card backs are earned. Nothing is sold.
Scratch the daily ticket
Lottery Lil hands you one scratch-off ticket a day. It pays chips only and never needs an ad.
Showdowns
Beat the boss to move on
Each casino ends with a boss and a best-of-five match. Ties go to the house, which is you.
After the Penthouse. Someone in the shadows wants one last game.
UnlockHold the Sovereign Charter and bring every machine in the casino to Platinum.
No betsYou wager no chips. What you risk is your Platinum status.
LoseMachines above level 17 drop back to 17. Rebuild and ask for a rematch.
Machine levels
From a rusty Standard to Platinum
Platinum at level 20 opens the Showdown. A lost match sends you back to level 17, which is still Gold.
House rules
What we promise
No real money. Every chip and dollar in the game is pretend. There are no cash payouts.
Nothing to buy. The game has no purchases. Rewards are earned by playing.
Ads are optional. Rewarded video ads only, shown when you choose to watch one. No banners and no pop-ups.
Two currencies. House cash runs the casino. Chips come from games and ads and never turn into house cash.
Fixed odds. The odds are set in the code. Cosmetics never change them.
Help is always on screen. The gambling help line stays visible in the game.
Already a tester?
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